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Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
documentation:language_reference:objects:matrix:functions:addspin [2018/09/25 11:49] – fixed link Simon Heinze | documentation:language_reference:objects:matrix:functions:addspin [2024/12/12 16:58] (current) – Maurits W. Haverkort | ||
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### | ### | ||
- | Matrix.AddSpin($M$) takes a Matrix $M$ that acts on a space with no spin included and returns the matrix doubled in size, where every former entry now splits in spin-up and spin-down. This behaviour is equivalent to calling // | + | Matrix.AddSpin($M$) takes a Matrix $M$ that acts on a space with no spin included and returns the matrix doubled in size, where every former entry now splits in spin-up and spin-down. We assume the ordering of the basis alternates between spin up and down. This behaviour is equivalent to calling // |
### | ### | ||
===== Example ===== | ===== Example ===== | ||
- | |||
- | ### | ||
- | An example will follow one day. | ||
- | ### | ||
==== Input ==== | ==== Input ==== | ||
<code Quanty Example.Quanty> | <code Quanty Example.Quanty> | ||
- | -- some example code | + | A = Matrix.New({{1, |
+ | B = Matrix.AddSpin(A) | ||
+ | print(B) | ||
</ | </ | ||
==== Result ==== | ==== Result ==== | ||
<file Quanty_Output> | <file Quanty_Output> | ||
- | text produced as output | + | { { 1 , 0 , 2 , 0 } , |
+ | { 0 , 1 , 0 , 2 } , | ||
+ | { 3 , 0 , 4 , 0 } , | ||
+ | { 0 , 3 , 0 , 4 } } | ||
</ | </ | ||
===== Table of contents ===== | ===== Table of contents ===== | ||
- | {{indexmenu> | + | {{indexmenu> |